In FF8 you might not use anything but summons since they could do 9999 damage that no physical attack could do. There were always the ultimate combinations. Since the SNES games, all FF has become is a storyline that you followed to get to the end of a story. Play Tactics and you will see what I mean.Īlso, most of the FF line isn't really an RPG. that was a real heroic character with HUGE character development. I want a real hero I'll play as Ramza Believe in tactics. It's like its been dumbed down for the level of children. It's like I'm playing a game of cliches now.
In the new games, I feel like I'm playing a cookie cluttered story with candy apple characters whenever I play anything above FF-7. It had huge undertones with Religion (no I mean real religion, not like the stuff they tried to put out in FFX) where religious zealotry causes fear bigotry and death. People turn on each other, and war is made out to be a very very bad thing. The storyline in that game was unique and realistic. The best game was Final Fantasy tactics, and since then none have equalled. That's not to say that it can't be done well. The game hasn't changed in over 5 years, and people still buy the product. There are always summons and magic ect etc. Every new one is the same old such, and such character will save some small part of his life (friend love interests, etc.) and gets caught up in some big conspiracy that threatens the world (sound familiar?). There has not been innovation in that game since 7 except for graphics which shouldn't make a game better.
Since FF7, the game has worn out its story and its like an evil movie franchise that is trying to suck the money out of people. The Final Fantasy series used to be synonymous with quality in English for the SNES, and I love them all. I should start by saying I don't hate ALL final fantasy games, and I've played all of them up to a point. Now I'm usually not one to try to ruffle feathers or make broad pronouncements, but this time I feel like I have to.